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INI File  |  1996-04-23  |  8KB  |  266 lines

  1. [timing]
  2. help_delay=500
  3. extended_help_delay=2500
  4. ; how quickly you have to move from one item to another without resetting timers
  5. change_delay=100
  6.  
  7. [toolhelp]
  8. ; put \n where line feed is desired
  9. build_menu=build %s
  10. message_button="send message to\nselected players"
  11. building=%s
  12. player_select=select %s
  13. select_all=select all players
  14. worker_slider=adjust worker distribution
  15. academy_slider=adjust academy studies
  16. build_button=change production
  17. world_map_button=display world map
  18. map_button=display map
  19. player_button=end turn
  20. FontSize=11
  21. FontSize800x600=14
  22. FontSize1024x768=16
  23. import_slider=adjust import preferences
  24. export_slider=adjust export preferences
  25. food_display=%s
  26. res_display=%s
  27. unit_in_city=%s in army
  28. warehouse=%s
  29. order_next_army=Next Army
  30. order_move_unit=Move unit to ..
  31. order_build_city=Build city
  32. order_set_route=Set up route
  33. order_fortify=fortify
  34. order_build_road=Build road
  35. order_cultivate=Cultivate land
  36. order_build_wall=Build wall
  37. order_set_patrol=Set patrol route
  38. order_more=More ..
  39. order_previous=Previous
  40. scroll=press right mouse button to scroll
  41. choose_character=choose %s
  42. building_site=site for %s
  43. order=%s
  44. terrain=%s
  45. next_city=next city
  46. next_army=next army
  47. next_whatever=next army or city
  48. movement_bar=remaining army movement points
  49. army_health=army health
  50. army_morale=army morale
  51. army_quality=army quality
  52. affinity=affinity for %s
  53. empire_display=%s
  54. other_player_display=%s
  55. city_health=health
  56. city_morale=morale
  57. city_quality=quality
  58. prod_this_turn=production this turn
  59. prod_next_turn=production next turn
  60. knowledge=%s
  61. worker=%s
  62. level_built=%s
  63. level_built_text=this level %s built.
  64. level_built_addtext=\nAllows construction of:
  65. level_not_built=%s
  66. level_not_built_text=this level %s not built
  67. knowledge_needed=%s needed
  68. enough_knowledge=enough %s
  69. warehouse_contents=%s
  70. event=%s
  71. mystery_culture=mystery culture
  72. game_setup_dialog=%s
  73. dplay_dialog_help=%s
  74. service_provider=%s
  75. join_game=%s
  76. saddlebag=food carried
  77. army_fed=army is fed
  78. army_starving=army is starving
  79. city_population=city population is %s
  80. school_display=researchers
  81. selected_city=selected city
  82. army_in_city=army in city
  83. city_production=current city production
  84. selected_army=currently selected army
  85. army_terrain=terrain where army is
  86. city_fed=city is fed
  87. city_starving=city is starving
  88. army_unit=%s
  89. random_map=Generate random map
  90. load_game=Load saved map or game
  91. two_player=Select 2 players
  92. three_player=Select 3 players
  93. four_player=Select 4 players
  94. player1_char=select culture for player 1
  95. player2_char=select culture for player 2
  96. player3_char=select culture for player 3
  97. player4_char=select culture for player 4
  98. player1_type=select player 1 type
  99. player2_type=select player 2 type
  100. player3_type=select player 3 type
  101. player4_type=select player 4 type
  102. gen_smallmap=generate small random map
  103. gen_medmap=generate medium random map
  104. gen_largemap=generate large random map
  105. back=previous screen
  106. send_message=send message
  107. cancel_message=cancel
  108.  
  109. [FoodDisplay]
  110. Fresh=fresh food
  111. Hungry=empty plate
  112.  
  113. Stored=stored food
  114. Wasted=spoiled
  115. EatenFromStorage=food consumed from storage
  116. EatenByArmy=food consumed by army
  117. Freshx6=fresh food consumed (6x)
  118. Exported=exported food
  119. ImportedAndEaten=imported food consumed
  120. Imported=food imported
  121. ExtraEaten=surplus food consumed
  122. StoredByArmy=army supplies gathered for field
  123.  
  124. [ResourceDisplay]
  125. Gathered=ore gathered
  126. Refined=ore refined
  127. ResNeeded=ore needed
  128. ProdNeeded=workers needed
  129. ResImported=ore imported
  130. ImportStored=imported ore stored
  131. ResExported=resources exported
  132. ResWasted=Resources wasted
  133. PopShort=Not Enough Population
  134. PopUsed=Population used in unit
  135.  
  136. [WarehouseControls]
  137. AllowFood=store food
  138. AllowRes=store resources
  139. PreventExport=lock out export
  140. PreventImport=lock out import
  141.  
  142. [MiscCityHelp]
  143. BuildNothing=no current setting
  144.  
  145. [BuildingExtendedHelp]
  146. building0="helps:\nmorale\nempire"
  147. building1="helps:\nproduction"
  148. building2="helps:\ntrade"
  149. building3="helps:\nresearch"
  150. building4="helps:\nmorale\nsage research"
  151. building5="helps:\nresearch\nmorale\nempire"
  152. building6="helps:\ntroop quality\nempire"
  153. building7="helps:\nstorage"
  154. building8="helps:\ntroop quality"
  155. building9="helps:\ncity defense"
  156.  
  157.  
  158. [Orders]
  159. NOTHING="Stop order"
  160. PATROL="Set points\nfor patrol"
  161. ROUTE="Set two cities\nfor route"
  162. FORTIFY="Dig in and defend"
  163. BUILD_ROAD="Build a road"
  164. EXPLORE="Explore"
  165. CULTIVATE="Cultivate"
  166. FOUND_CITY="Found a settlement"
  167. MOVE_TO="Set a distant point\nto move army"
  168. CITY_NOTHING="Stop order"
  169. CITY_PATROL="Set points\nfor patrol"
  170. CITY_ROUTE="Set two cities\nfor route"
  171. CITY_FORTIFY="Tell army in city to\ndig in and defend"
  172. CITY_BUILD_ROAD="Tell army in city to\nBuild a road"
  173. CITY_EXPLORE="Tell army in city to\nExplore"
  174. CITY_CULTIVATE="Tell army in city to\nCultivate"
  175. CITY_FOUND_CITY="Tell army in city to\nFound a settlement"
  176. CITY_MOVE_TO="Tell army in city to\nset a distant point\nto move army"
  177. MORE_BUTTON="More buttons..."
  178.  
  179. [WarehouseContents]
  180. Food="stored food"
  181. Resources="stored resources"
  182.  
  183. [EmpireDisplay]
  184. EmptyPlate="population starving"
  185. ExtraEaten="extra food eaten"
  186. WastedFood="food gone to waste"
  187.  
  188. [OtherPlayerDisplay]
  189. ImportEaten="imported food eaten"
  190. FoodExported="exported food"
  191. ImportUsed="imported resource used"
  192. ResourceExported="exported resource"
  193.  
  194. [Workers]
  195. FoodGatherer="food gatherers"
  196. Student="researchers"
  197. Engineer="builders"
  198. ResourceGatherer="resource gatherers"
  199.  
  200. [Knowledge]
  201. GeneralKnowledge="general knowledge"
  202. Sage="sage knowledge"
  203. Engineering="engineering knowledge"
  204. Medical="medical knowledge"
  205. Combat="martial knowledge"
  206.  
  207. [Credits]
  208. designer_text=DESIGNER
  209. exec_text=EXECUTIVE PRODUCER
  210. producer_text=PRODUCER
  211. art_text=ART DIRECTOR
  212. qual1_text=QUALITY ASSURANCE
  213. qual2_text=MANAGER
  214. prog_text=PROGRAMMERS
  215. sound_text=SOUND AND MUSIC
  216. artist_text=ARTISTS
  217. ltest_text=LEAD TESTER
  218. test_text=TESTERS
  219. atest_text=ADDITIONAL TESTERS
  220. doc_text=DOCUMENTATION
  221. hist_text=HISTORY
  222.  
  223. [Window]
  224. add_width=20
  225. add_height=20
  226.  
  227. [MiscText]
  228. SavePrompt=Save before exiting?
  229. WinText=%s wins!
  230. LoseText=%s, you have lost!  Better luck next time
  231. AllDeadText=everyone is dead!!!
  232. StartingWindowTitle=Rise & Rule of Ancient Empires
  233. WindowTitleFormat=%s The %s   Turn %d
  234. WindowRemoteText=(REMOTE)
  235. WindowAIText=(AI)
  236. WindowPauseText=press <pause> to resume game
  237. the_word_error=Error
  238. insufficient_memory=Insufficient memory
  239. game_title=Rise & Rule of Ancient Empires
  240. demo_thank_you=Thank You for Playing this Demo version of Rise & Rule of Ancient Empires!!!
  241. bad_file=Invalid File
  242. no_timers=Could not allocate timers
  243. ai_takeover=Contact lost with %s, game saved as %s and AI has taken over
  244. contact_lost=Contact lost with %s
  245. timeout=Timeout waiting on other computer
  246. error_sending=Error sending to other computer
  247. lost_connection_save=Lost Connection, file was saved as %s
  248. no_wave_devices=No wave devices!
  249. out_of_sync=Packets lost, Model out of sync, Please save and Restart
  250. modem_port_error=Unable to open communication port
  251. user_message0=This means War!
  252. user_message1=We declare war!
  253. user_message2=Please accept our offer of peace!
  254. user_message3=Peace?
  255. user_message4=Greetings!
  256. user_message5=Hello!
  257. user_message6=Ha!
  258. user_message7=Ha ha!
  259. dstate_alliance=Diplomatic State: Alliance
  260. dstate_trade=Diplomatic State: Trade
  261. dstate_unknown=Diplomatic State: Unknown
  262. dstate_embargo=Diplomatic State: Embargo
  263. dstate_at_war=Diplomatic State: War
  264. dstate_human=Diplomatic State: Human
  265. unexpected_error=Unexpected error: %s
  266.